January 2012
1 post
Jan 2nd
1,917 notes
August 2010
2 posts
Aug 29th
2 tags
What I've Been Up To - #2: Ziftify Your Marketing
Most of my time these days goes to my full-time job over at the Raleigh startup, Zift Solutions. It’s a small marketing company with some pretty good funding behind it now, a solid business model, and a great team. While I don’t wish to go into the tiniest of details, basically we make a software platform consisting of two main pieces which gives hub clients (companies like HP and...
Aug 6th
2 notes
June 2010
2 posts
1 tag
What I Used To Be Up To - #NULL: UT3 Modding
(Click to Enlarge) I found this old gem still lurking around the ‘nets today. This spaghetti is a glimpse at the Kismet code for Piradical Studio’s Spectral Assault. All of the above is my own personal handiwork. Unreal Engine has a really great system built-in for handling ambient background music and crossfading into action sequences based on in-game events. Unfortunately as our...
Jun 4th
2 tags
What I've Been Up To - #1: iPhone Development
So a couple months ago I finally sat down and spent some real solid time with Xcode and Objective-C to get myself into developing iPhone apps. Above are the results of one week (and proof of my OCD as I feel compelled to set proper names, custom icons, and custom splash screens even in throw-away tutorial apps for myself). The first two come straight from the Stanford course for iPhone...
Jun 2nd
May 2010
2 posts
2 tags
What I've Been Up To - A Table of Contents
I’m going to expand on some of these at length soon, but first I wanted to give just a taste of some of the big projects that have been taking my time lately. The DCCampbell.com website and blog has had most of my attention the past few months. It’s near it’s last revision, with a final redesign of the homepage in the works. Bringing an old-school classic arcade game new life...
May 17th
May 3rd
3 notes